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- Dual shader for SRP HD/LD
by eXiin » Tue Sep 04, 2018 12:23 pm
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Wed Sep 05, 2018 5:04 pm
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- Performance of Static Switch vs. If
by JordyJS » Wed Sep 05, 2018 3:45 pm
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- Rotation of World position coordinates for masking shader
by Cebalan » Thu Aug 23, 2018 12:57 pm
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Tue Sep 04, 2018 2:37 pm
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- how to convert RGBA vector to a texture node
by alfred_325 » Tue Sep 04, 2018 10:23 am
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- HD SRP Templates not loaded
by eXiin » Sun Sep 02, 2018 5:01 pm
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Mon Sep 03, 2018 1:42 pm
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- World Position - Rotating objects "rotates" lighting?
by Vess » Fri Aug 31, 2018 3:34 pm
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Mon Sep 03, 2018 11:19 am
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- LightWeight Water wont work
by no4me » Sat Sep 01, 2018 9:41 pm
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Mon Sep 03, 2018 10:49 am
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- Toggles, unused branches and performance
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Sat Sep 01, 2018 8:17 pm
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- GPU Gems Wave simulation
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Sat Sep 01, 2018 3:02 pm
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- Texture Channel Packing
by Nijiem Arih » Thu Aug 30, 2018 3:11 pm
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Fri Aug 31, 2018 9:50 am
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- Emission baked/realtime Switch
by meierdesigns » Mon Aug 27, 2018 9:13 pm
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Thu Aug 30, 2018 3:06 pm
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- Switching the UV set in the inspector
by riyusaki » Thu Aug 30, 2018 5:40 am
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Thu Aug 30, 2018 2:18 pm
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- Query 'Particle Texture' input in an emitter shader
by sethhall » Tue Aug 28, 2018 6:43 pm
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Thu Aug 30, 2018 8:30 am
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- Texture Array Performance
by Nijiem Arih » Mon Aug 27, 2018 8:59 pm
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Tue Aug 28, 2018 3:40 pm
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- UV Select Tile node
by DuvE » Tue Aug 28, 2018 3:33 am
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Tue Aug 28, 2018 1:34 pm
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- HD SRP problem with Planar Reflection Probe
by argenzio » Sun Aug 26, 2018 7:31 pm
- 1 Replies
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Mon Aug 27, 2018 1:39 pm
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- Outline Disable Switch
by tomraegan » Fri Aug 24, 2018 11:29 pm
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Mon Aug 27, 2018 8:27 am
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- HDRP: problem with transparent HDRP material
by argenzio » Sat Aug 25, 2018 10:35 am
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Sun Aug 26, 2018 8:11 pm
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- How can I calculate rotated vertex position?
by punkbot » Fri Aug 24, 2018 4:49 am
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Fri Aug 24, 2018 2:04 pm
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- Multiple output expression node ... bug?
by sethhall » Thu Aug 23, 2018 10:17 pm
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Fri Aug 24, 2018 11:35 am
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- Installation issues with 2018.1.Of2
by kippernicus » Wed Aug 22, 2018 5:03 pm
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Thu Aug 23, 2018 9:42 am
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- CanvasGroup alpha
by ShawnFeatherly » Wed Aug 22, 2018 2:01 am
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Thu Aug 23, 2018 9:21 am
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- Strange behaviour in creating Snow Accumulation variant
by elettrozero » Wed Aug 22, 2018 9:20 am
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Wed Aug 22, 2018 4:35 pm
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- LOD Fade not working properly
by TheGabmeister » Tue Jul 17, 2018 4:25 am
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Wed Aug 22, 2018 4:05 pm
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- Clarification on Polybrush compatibility
by kippernicus » Tue Aug 21, 2018 3:56 pm
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Wed Aug 22, 2018 8:27 am
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