Installation issues with 2018.1.Of2

Node-based Shader Editor
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kippernicus
Posts: 5
Joined: Tue Aug 21, 2018 3:45 pm

Installation issues with 2018.1.Of2

Post by kippernicus »

I'm having some issues getting the shader editor to install correctly with Unity 2018.1.Of2. It works properly on one project, but isn't accessible on others. I've tried manually installing the latest version to no avail. Any possible solutions?
kippernicus
Posts: 5
Joined: Tue Aug 21, 2018 3:45 pm

Re: Installation issues with 2018.1.Of2

Post by kippernicus »

To clarify: I've tried using verions 1.5.5 rev00 and rev01
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Amplify_Borba
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Joined: Mon Jul 24, 2017 9:50 am

Re: Installation issues with 2018.1.Of2

Post by Amplify_Borba »

Hello!

I suspect it might be related to importing it to your projects, in case it had any sort of errors present that might've cause ASE to import incorrectly. Are you getting any console errors on those projects?

Also, do you get any errors on the console if you create a new project and import the latest version?
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kippernicus
Posts: 5
Joined: Tue Aug 21, 2018 3:45 pm

Re: Installation issues with 2018.1.Of2

Post by kippernicus »

There are no console errors to be found when I open and import the most recent version of ASE. The project I'm having issues with is relatively new, aside from the addition of Unity's Standard Assets and Polybrush.
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Amplify_Borba
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Re: Installation issues with 2018.1.Of2

Post by Amplify_Borba »

We've just tested a clean install of ASE 1.5.5r1 on a new 2018.1.0f2 project and everything seems to be working as expected, there are also no errors or warnings present.

Can you try creating a new project and only importing the latest ASE version?
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