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- Fresnel Offsetting (Rainy Lens Shader)
by Yoshinjo » Tue Mar 20, 2018 9:46 pm
- 3 Replies
- 2880 Views
- Last post by Amplify_Borba
Thu Mar 29, 2018 9:35 am
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- Bug: undo deleting a time node
by Lars Nonne » Sat Mar 24, 2018 4:09 pm
- 2 Replies
- 1264 Views
- Last post by Amplify_Borba
Tue Mar 27, 2018 5:47 pm
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- parallax with screenspace textures
by kypo » Fri Mar 09, 2018 5:36 pm
- 3 Replies
- 1611 Views
- Last post by Amplify_Borba
Tue Mar 27, 2018 3:58 pm
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- What does the template do?
by Rokki » Sun Mar 25, 2018 10:25 am
- 2 Replies
- 1165 Views
- Last post by Rokki
Mon Mar 26, 2018 11:55 pm
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- Bent Normal Maps
by karoliso » Sat Mar 10, 2018 12:45 pm
- 2 Replies
- 1605 Views
- Last post by Amplify_Borba
Mon Mar 26, 2018 11:28 am
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- Static Switch keyword creation
by Lars Nonne » Mon Feb 12, 2018 6:28 pm
- 11 Replies
- 6165 Views
- Last post by Amplify_Borba
Mon Mar 26, 2018 10:10 am
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- Area of influence shader
by jedberyll » Tue Mar 20, 2018 11:41 am
- 5 Replies
- 1831 Views
- Last post by Amplify_Borba
Mon Mar 26, 2018 10:08 am
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- How to clip leaves (cut out) with Amplify shader?
by markashburner » Fri Mar 23, 2018 2:37 am
- 1 Replies
- 4368 Views
- Last post by Amplify_Borba
Fri Mar 23, 2018 11:45 am
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- Outline order?
by CrashDummy » Tue Mar 20, 2018 1:50 pm
- 5 Replies
- 2188 Views
- Last post by Amplify_Borba
Thu Mar 22, 2018 10:51 am
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- Shader Acting Different in Build (possible bug?)
by dallasglowka » Wed Mar 21, 2018 4:01 pm
- 3 Replies
- 1314 Views
- Last post by Amplify_Borba
Thu Mar 22, 2018 9:56 am
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- Multi-Pass Questions
by Velksy » Mon Mar 19, 2018 3:03 pm
- 3 Replies
- 3115 Views
- Last post by Amplify_RnD_Rick
Wed Mar 21, 2018 6:08 pm
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- Greenscreen / Chromakey color removal
by sticklez » Fri Mar 16, 2018 5:49 pm
- 4 Replies
- 2086 Views
- Last post by Amplify_Borba
Tue Mar 20, 2018 10:17 am
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- the equivalent of this shader in Amplify Shader editor?
by markashburner » Fri Mar 16, 2018 10:59 am
- 5 Replies
- 2645 Views
- Last post by Amplify_Borba
Fri Mar 16, 2018 3:19 pm
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- Diffuse Ambient Light?
by GreybornStudios » Fri Jun 02, 2017 5:26 pm
- 9 Replies
- 4332 Views
- Last post by Amplify_Borba
Wed Mar 14, 2018 10:22 am
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- Cyclic Animation Shader
by aroig_gsn » Mon Mar 05, 2018 11:28 am
- 3 Replies
- 2280 Views
- Last post by Amplify_Borba
Mon Mar 12, 2018 4:30 pm
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- Disney-like skin shader
by Vardas » Sun Mar 11, 2018 2:02 pm
- 1 Replies
- 1981 Views
- Last post by Amplify_Borba
Mon Mar 12, 2018 3:10 pm
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- Clamp Greyscale Texture Min / Max
by jake.carvey » Thu Feb 22, 2018 9:55 pm
- 27 Replies
- 9409 Views
- Last post by jake.carvey
Fri Mar 09, 2018 5:29 pm
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- How do I invert color on shader? Inside out shader?
by markashburner » Thu Mar 08, 2018 3:54 pm
- 4 Replies
- 5630 Views
- Last post by markashburner
Fri Mar 09, 2018 11:37 am
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- Blinn-Phong Light ShaderFunction doesn't work with Deferred
by Lizzard » Tue Mar 06, 2018 2:23 pm
- 9 Replies
- 3544 Views
- Last post by Amplify_Borba
Thu Mar 08, 2018 6:15 pm
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- Add Pass to Standard Shader
by Rob_Positomic » Thu Mar 01, 2018 6:11 am
- 5 Replies
- 3783 Views
- Last post by Ricardo Teixeira
Wed Mar 07, 2018 1:09 pm
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- How to add a lightmap?
by mossman » Mon Feb 26, 2018 9:36 am
- 11 Replies
- 7532 Views
- Last post by Ricardo Teixeira
Mon Mar 05, 2018 4:15 pm
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- How to create a Unity built-in Projector Shader
by Cyntherius » Sat Mar 03, 2018 6:47 pm
- 3 Replies
- 2337 Views
- Last post by Ricardo Teixeira
Mon Mar 05, 2018 3:54 pm
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- Specular Highlights / Glossy Reflections bug
by Lars Nonne » Mon Feb 12, 2018 6:14 pm
- 2 Replies
- 1652 Views
- Last post by Lars Nonne
Sat Mar 03, 2018 4:56 pm
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- Toon Link's eyes and eyebrows - How to?
by H4creations » Wed Feb 28, 2018 8:41 am
- 1 Replies
- 2597 Views
- Last post by Ricardo Teixeira
Wed Feb 28, 2018 3:23 pm
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- 'Hidden/SamplerNode': Shader is not supported on this GPU
by jake.carvey » Mon Feb 26, 2018 5:48 pm
- 2 Replies
- 2502 Views
- Last post by Amplify_Borba
Tue Feb 27, 2018 12:20 pm
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