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- Disable batching tag
by AndrewMyriad » Fri Sep 28, 2018 8:17 am
- 3 Replies
- 2091 Views
- Last post by Ricardo Teixeira
Mon Oct 01, 2018 10:28 am
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- Shadow(Script) Component affected by Sprite shader
by Hylian_a6324 » Tue Sep 25, 2018 12:09 pm
- 3 Replies
- 1406 Views
- Last post by Hylian_a6324
Fri Sep 28, 2018 3:27 pm
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- one shader include different property
by 3d artist1987 » Tue Sep 25, 2018 6:16 am
- 2 Replies
- 666 Views
- Last post by 3d artist1987
Fri Sep 28, 2018 5:20 am
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- Using Function Nodes inside Custom Expression code box?
by n2k » Thu Sep 27, 2018 10:31 am
- 3 Replies
- 4217 Views
- Last post by Amplify_Borba
Thu Sep 27, 2018 11:31 am
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- LWRP and outline node
by Eugene » Fri Sep 21, 2018 6:48 pm
- 5 Replies
- 2099 Views
- Last post by Amplify_Borba
Tue Sep 25, 2018 8:01 am
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- Great need for performance profiling
by Foxer » Fri Sep 21, 2018 1:32 pm
- 1 Replies
- 927 Views
- Last post by Amplify_Borba
Fri Sep 21, 2018 2:03 pm
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- Blending multiple normal maps
by CosmicSeizure » Thu Jan 18, 2018 11:15 pm
- 10 Replies
- 7414 Views
- Last post by pdrummond
Thu Sep 20, 2018 9:55 am
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- About the problem of Targa Texture
by broken2054 » Sun Sep 16, 2018 3:46 pm
- 9 Replies
- 4407 Views
- Last post by Amplify_Borba
Tue Sep 18, 2018 7:29 am
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- edit GI terms
by sschoellhammer » Fri Sep 07, 2018 9:04 am
- 3 Replies
- 1788 Views
- Last post by Ricardo Teixeira
Mon Sep 17, 2018 1:12 pm
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- Shader Help
by JamesMillsDev » Tue Sep 04, 2018 11:40 am
- 9 Replies
- 4256 Views
- Last post by Ricardo Teixeira
Mon Sep 17, 2018 11:29 am
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- Weird texture when tiling
by chli9541 » Thu Sep 13, 2018 3:40 pm
- 6 Replies
- 2361 Views
- Last post by Ricardo Teixeira
Fri Sep 14, 2018 6:46 pm
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- Transparent performance issue
by RickeitjeVBE » Fri Sep 14, 2018 9:13 am
- 5 Replies
- 2491 Views
- Last post by Ricardo Teixeira
Fri Sep 14, 2018 12:23 pm
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- How to set default Render Queue when using the unlit path?
by andreas45 » Thu Sep 13, 2018 6:08 am
- 3 Replies
- 1982 Views
- Last post by Ricardo Teixeira
Fri Sep 14, 2018 10:51 am
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- Point Light and Custom Lighting trouble
by thursdaysrain » Fri Sep 07, 2018 9:40 am
- 9 Replies
- 5355 Views
- Last post by Ricardo Teixeira
Thu Sep 13, 2018 10:52 am
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- Trying to Recreate Unreal Rain Shader
by renardmf » Tue Sep 11, 2018 12:22 am
- 3 Replies
- 1905 Views
- Last post by Ricardo Teixeira
Thu Sep 13, 2018 10:51 am
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- Global illumination with cutouts
by JohnnyFactor » Sat Sep 08, 2018 6:29 pm
- 5 Replies
- 1818 Views
- Last post by Ricardo Teixeira
Thu Sep 13, 2018 10:39 am
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- Soccer jersey texture overlay
by chli9541 » Wed Sep 12, 2018 5:12 pm
- 1 Replies
- 778 Views
- Last post by Ricardo Teixeira
Wed Sep 12, 2018 5:41 pm
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- Transparent and Cutout Marerial.
by jay_16 » Wed Sep 12, 2018 5:49 am
- 1 Replies
- 2771 Views
- Last post by Ricardo Teixeira
Wed Sep 12, 2018 10:42 am
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- How to access a value via script?
by AndrewMyriad » Sun Sep 09, 2018 11:38 pm
- 3 Replies
- 1279 Views
- Last post by Ricardo Teixeira
Tue Sep 11, 2018 11:12 am
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- Tint only one texture and add it onto other textures
by Hertzole » Sun Sep 09, 2018 1:52 pm
- 10 Replies
- 8573 Views
- Last post by Ricardo Teixeira
Mon Sep 10, 2018 6:09 pm
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- Referencing ASE Opacity Mask Texture in c#
by andyo » Mon Sep 10, 2018 2:40 pm
- 1 Replies
- 881 Views
- Last post by Ricardo Teixeira
Mon Sep 10, 2018 4:17 pm
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- Lod fade node not working
by GeorgeV » Wed Sep 05, 2018 1:14 pm
- 7 Replies
- 2398 Views
- Last post by Ricardo Teixeira
Fri Sep 07, 2018 4:18 pm
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- Creating a hair shader
by SecretAnorak » Fri Feb 10, 2017 9:01 am
- 10 Replies
- 8496 Views
- Last post by Ricardo Teixeira
Thu Sep 06, 2018 3:22 pm
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- All Amplify Shaders are Pink (Broken)
by hippowombat » Wed Sep 05, 2018 9:14 pm
- 3 Replies
- 4918 Views
- Last post by Ricardo Teixeira
Thu Sep 06, 2018 10:11 am
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- Global Nodes and Required node
by eXiin » Tue Sep 04, 2018 12:38 pm
- 3 Replies
- 1086 Views
- Last post by Ricardo Teixeira
Wed Sep 05, 2018 5:05 pm
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