I'm looking for making a "global" node that is applied by default when it's in the shader (Don't need to be linked with the rest).
is there a way to do that?
Also is it possible to require a node to be there when another one is used?
Global Nodes and Required node
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Global Nodes and Required node
Hello,eXiin wrote:I'm looking for making a "global" node that is applied by default when it's in the shader (Don't need to be linked with the rest).
is there a way to do that?
Also is it possible to require a node to be there when another one is used?
It should be possible but what is the purpose of the node?
Have you had a chance to check the Template System?
Thanks!
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Re: Global Nodes and Required node
it's for using that on all my shaders:
http://amplify.pt/forum/viewtopic.php?f=23&t=813
http://amplify.pt/forum/viewtopic.php?f=23&t=813
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Global Nodes and Required node
Let's continue our discussion there.eXiin wrote:it's for using that on all my shaders:
http://amplify.pt/forum/viewtopic.php?f=23&t=813
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