How do I add a height map?

Node-based Shader Editor
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sandbucket
Posts: 7
Joined: Thu Nov 23, 2017 1:29 pm

How do I add a height map?

Post by sandbucket »

Hey guys,

I was wondering if there is a way to add a height map just like the unity standard shader does?
Also is there a template that recreates the standard shader in the Amplify Shader Editor?

Let me know and thanks!
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Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: How do I add a height map?

Post by Amplify_Borba »

Hello!

Our Tessellation sample shows an example on how you can use a heightmap, you can find it in the Assets\AmplifyShaderEditor\Examples\Official\Tessellation folder.

In order to replicate Unity's Standard Shader, I'd recommend that you download Unity's built-in shaders in order to examine their own Standard shader, and ultimately try to replicate it in our editor.

Unfortunately, we don't have a template for replicating Unity's Standard shader at this time.

Please let me know if you have any further questions, thanks!
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