Hey guys,
I was wondering if there is a way to add a height map just like the unity standard shader does?
Also is there a template that recreates the standard shader in the Amplify Shader Editor?
Let me know and thanks!
How do I add a height map?
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: How do I add a height map?
Hello!
Our Tessellation sample shows an example on how you can use a heightmap, you can find it in the Assets\AmplifyShaderEditor\Examples\Official\Tessellation folder.
In order to replicate Unity's Standard Shader, I'd recommend that you download Unity's built-in shaders in order to examine their own Standard shader, and ultimately try to replicate it in our editor.
Unfortunately, we don't have a template for replicating Unity's Standard shader at this time.
Please let me know if you have any further questions, thanks!
Our Tessellation sample shows an example on how you can use a heightmap, you can find it in the Assets\AmplifyShaderEditor\Examples\Official\Tessellation folder.
In order to replicate Unity's Standard Shader, I'd recommend that you download Unity's built-in shaders in order to examine their own Standard shader, and ultimately try to replicate it in our editor.
Unfortunately, we don't have a template for replicating Unity's Standard shader at this time.
Please let me know if you have any further questions, thanks!
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Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!