Hi there,
I am seeing an issue with my shaders that use the Vertex Normal node where they flicker at certain distances/angles to the camera both in scene and game views. https://youtu.be/OatqtjiwNW8
Tested in Unity 2017.1 and 2017.4
Tries with Reflection Probes, Light Probes, Shadows Cast/Receive all Off/disable and still same issue.
The meshes are not scaled in any way in case that could be a factor. Nor are they too large or too small. (0.026 unity units in width/height).
The normals are imported / calculated tested and same results.
Can you advise?
Vertex Normal Flicker
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: Vertex Normal Flicker
Hello, I've been unable to replicate this behavior on the latest ASE version, could you ensure that you're using it and see if the issue can be replicated in a new project?
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Re: Vertex Normal Flicker
Okay, did the update etc and in the end it was the render queue value was not set to a good value for my eye materials.
Sorted now, many thanks for the support.
ASE is still my favourite shader-editor!
Sorted now, many thanks for the support.
ASE is still my favourite shader-editor!
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: Vertex Normal Flicker
Thank you for sharing your findings with us and for your kind words!
Please don't hesitate to get back in touch if you come across any further issues.
Please don't hesitate to get back in touch if you come across any further issues.
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!