Header

Node-based Shader Editor
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Lars Nonne
Posts: 18
Joined: Mon Feb 12, 2018 4:54 pm

Header

Post by Lars Nonne »

Hey,

is there a way to disable the headers for shader functions?
They sometimes create strange behavior when using a custom editor.
I'm not sure why, but, well, it's unity.

If not yet possible, consider this a feature request :)

Thanks,
Lars
Lars Nonne
Posts: 18
Joined: Mon Feb 12, 2018 4:54 pm

Re: Header

Post by Lars Nonne »

Here's a snapshot to show how it sometimes behaves.
snap.png
snap.png (3.56 KiB) Viewed 5972 times
The "Sparkle" section is how it should look like,
the "Refraction" section. Well, you can see what it does.
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Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: Header

Post by Amplify_Borba »

Hey there Lars, thank you for taking the time to provide this feedback!

At this moment it's not possible to disable the headers created by Functions.

We've recently added new custom attributes that allow you to create headers and spaces to your properties, and at some point we want to create grouping as well, so we'll definitely look into a solution for this in order to avoid situations were both features conflict.
CustomAttributes.png
CustomAttributes.png (174.98 KiB) Viewed 5959 times
Please let me know if you have any follow-up questions, thanks!
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AndrewMyriad
Posts: 9
Joined: Wed Aug 08, 2018 1:57 am

Re: Header

Post by AndrewMyriad »

Are there any other examples you could provide of custom properties that could be used in the material inspector, in addition to Space() and Header()?
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Ricardo Teixeira
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Re: Header

Post by Ricardo Teixeira »

AndrewMyriad wrote:Are there any other examples you could provide of custom properties that could be used in the material inspector, in addition to Space() and Header()?
Not at the moment, are you looking for anything specific?

Thanks!
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RobRamsay
Posts: 17
Joined: Sat Jun 09, 2018 12:01 pm

Re: Header

Post by RobRamsay »

This is ace, not sure how I missed it,

Can we possibly get a dividing line and also tool tips?

Pretty please :)
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Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: Header

Post by Amplify_Borba »

Unfortunately I don't think that it would be possible for us to add those, in order to further customize the aspect of the inspector you'll need to set up your own custom inspector,
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