emission shader

Node-based Shader Editor
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ludos1978
Posts: 2
Joined: Thu Jul 06, 2017 6:36 pm

emission shader

Post by ludos1978 »

Hi,

When i use the Unity Standard Shader i can modify the Emission value after lightmapping the scene and it affects the environment in realtime. I tried assigning a value to emission but that just affects the material itself, not it's environment.

How can i reproduce this behaviour of the unity standard shader using amplify shader editor?

Thanks
ludos1978
Posts: 2
Joined: Thu Jul 06, 2017 6:36 pm

Re: emission shader

Post by ludos1978 »

Never mind, i missed the realtime lighting bake check in the testscene. It works already
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Ricardo Teixeira
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Re: emission shader

Post by Ricardo Teixeira »

ludos1978 wrote:Never mind, i missed the realtime lighting bake check in the testscene. It works already
Hey there!

No problem, be sure to let us know if you need any assistance.

Thanks!
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