Hey, I am new to shaders and trying to grasp all the concepts at once can be a bit daunting, amplify shader has ben great so far in aiding me on this journey
I was wondering if its possible to emulate/reproduce the Standard unity shader with Amplify?
Would be a very helpful tool to have such a shader included so that one can compare and study how its done all in 1 shader.
Main issue I have is reproducing Standard shader "Emission" setting.
A more specific type question I have is about creating a shader with clipping based on camera angle to a face/normal.
If anyone has any tips here, would be much appreciated