Depth Fade in VR

Node-based Shader Editor
Post Reply
Iikka
Posts: 3
Joined: Wed Apr 25, 2018 1:13 pm

Depth Fade in VR

Post by Iikka »

Hello!

I'm currently trying to utilize depth fade for a VR app and I've ran into the issue of the depth being different for each eye. The depth fade starts at the same point for both eyes. But inside the mesh, where the fading happens, it's different. How would I go about solving this?

Thanks in advance!
User avatar
Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: Depth Fade in VR

Post by Amplify_Borba »

Hello, thank you for getting in touch and for your support!

Could you provide us a simple sample with the issue present so that we can debug it on our side, as we can't seem to replicate it?

Thanks!
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Post Reply