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How to disable virtual textures update on save?

Posted: Tue Jan 23, 2018 11:46 pm
by visionastral
Hi,
when using amplify textures 2, everytime I save the scene it auto updates it's virtual textures.
Now, I understand it's a convenience feature, but since I have LOTS of textures virtualized, it's taken more and more time every time I want to save my scene just in case Unity crashes.

I use to save a lot, and this feature is making me mad.
What is the script that manages that, so I can disable it?
( I'll take full responsability to manually update my virtual textures, I promise! ;) )

Thanks.

Re: How to disable virtual textures update on save?

Posted: Wed Jan 24, 2018 11:41 am
by Ricardo Teixeira
visionastral wrote:Hi,
when using amplify textures 2, everytime I save the scene it auto updates it's virtual textures.
Now, I understand it's a convenience feature, but since I have LOTS of textures virtualized, it's taken more and more time every time I want to save my scene just in case Unity crashes.

I use to save a lot, and this feature is making me mad.
What is the script that manages that, so I can disable it?
( I'll take full responsability to manually update my virtual textures, I promise! ;) )

Thanks.
Hello,

Thank you for getting in touch, we would be happy to help.

IssueBuildCheck.cs, delete it or comment the Class or Function OnWillSaveAssets.

Thanks!

Re: How to disable virtual textures update on save?

Posted: Wed Jan 24, 2018 12:58 pm
by visionastral
Fixed!
Thanks! My sanity was at stake! :lol:

Re: How to disable virtual textures update on save?

Posted: Wed Jan 24, 2018 1:24 pm
by Ricardo Teixeira
visionastral wrote:Fixed!
Thanks! My sanity was at stake! :lol:
Sorry about that, should definitely be an option in the future!