when using amplify textures 2, everytime I save the scene it auto updates it's virtual textures.
Now, I understand it's a convenience feature, but since I have LOTS of textures virtualized, it's taken more and more time every time I want to save my scene just in case Unity crashes.
I use to save a lot, and this feature is making me mad.
What is the script that manages that, so I can disable it?
( I'll take full responsability to manually update my virtual textures, I promise!

Thanks.