Textures wont load with DrawMeshInstanced on build

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codehorizon
Posts: 2
Joined: Thu Jul 27, 2017 9:17 pm

Textures wont load with DrawMeshInstanced on build

Post by codehorizon »

Hi,
I am using Amplify Texture Version 2.2.4_002
When I am using Graphics.DrawMeshInstanced in Editor everything is working well:
Image

But in build rocks won't draw on PrePass camera and textures won't load properly:
Image

I don't know if I can do something different to fix this or it's problem with Amplify.
I can send you my example project if that would help.

Edit:
DrawMesh is working well
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Ricardo Teixeira
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Re: Textures wont load with DrawMesh on build

Post by Ricardo Teixeira »

Apologies for the inconvenience, we would be more than happy to help. A sample would really speedup the debug process, can you please forward it directly to [email protected]?

Thanks!
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