Been a while since I tried the latest AT2 builds. I'm really hoping the project has not stalled. Also really hoping mobile support will not be dropped.
Anyhow, I just stumbled upon this one today:
http://graphinesoftware.com/granite-uni ... al-details
Honestly, I'd buy it today, but we'd already purchased AT2 at 400. Also, I don't seem to notice any major leverage this product would have over AT. Just hoping AT2 is coming along nicely.
Ultimately, it would be cool to see some benchmark / comparison. But that might a bit too early.
granite?
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: granite?
Hello,
Not stalled at all, you should definitely try out the new builds, we are currently working on Mobile and Console support.
It's too soon to know for sure but I suspect AT2 has more texture capacity than their solution. I'm a bit biased of course but in terms of flexibility, third-party support and premium customer support, I beleive that we offer a better solution; we also have the best price per-seat without any additional licensing fees per-platform.
I would say that their main leverage is not the product but the larger and well funded team they have working on their products. At the end of the day we are just a small indie team with limited resources, our update times might be a bit slower but we will deliver.
We will definitely compare their performance and post a few benchmarks as soon as we launch AT2.
Thanks!
Not stalled at all, you should definitely try out the new builds, we are currently working on Mobile and Console support.
It's too soon to know for sure but I suspect AT2 has more texture capacity than their solution. I'm a bit biased of course but in terms of flexibility, third-party support and premium customer support, I beleive that we offer a better solution; we also have the best price per-seat without any additional licensing fees per-platform.
I would say that their main leverage is not the product but the larger and well funded team they have working on their products. At the end of the day we are just a small indie team with limited resources, our update times might be a bit slower but we will deliver.
We will definitely compare their performance and post a few benchmarks as soon as we launch AT2.
Thanks!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Re: granite?
Very happy to hear the project is going strong!
At some point, a benchmark / comparison would be cool to see. But I did some digging and from what I could see, granite is mostly driven by a "we are a super awesome start-up, check out our super awesome tech" kind of campaign. There are barely any demos and they seem to be avoiding any benchmarks on the ue4 forums and what not. I've already tried AT2 and I'm pretty happy with the 700 fps I got
At some point, a benchmark / comparison would be cool to see. But I did some digging and from what I could see, granite is mostly driven by a "we are a super awesome start-up, check out our super awesome tech" kind of campaign. There are barely any demos and they seem to be avoiding any benchmarks on the ue4 forums and what not. I've already tried AT2 and I'm pretty happy with the 700 fps I got

- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: granite?
Thanks, we really appreciate your support. In regards to that we are completely different, we will be posting comprehensive benchmarks and we will not rest until we have the best performance.chrisis wrote:Very happy to hear the project is going strong!
At some point, a benchmark / comparison would be cool to see. But I did some digging and from what I could see, granite is mostly driven by a "we are a super awesome start-up, check out our super awesome tech" kind of campaign. There are barely any demos and they seem to be avoiding any benchmarks on the ue4 forums and what not. I've already tried AT2 and I'm pretty happy with the 700 fps I got

Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!