I want to preface this by saying that I am new to Amplify, and shaders in general.
I have managed to get the wavy look of the grass right, but their animation is in sync regardless of where they are positioned. How could I add some randomness to their movement? Better yet, is there a way to set it up with a noise texture so that certain areas of the map have more/less wind and influence the amplitude of the grass accordingly?
Amplify Node:
https://imgur.com/a/JSHtnEl
Gif:
https://imgur.com/BDWosGa