Hi
With the Standard Shader in Unity you have an option which allows you to set the rendering mode to fade which you can control with the colours alpha.
Is it possible to do something like this with Amplify Shader and how?
Thanks
Creating a Fade Shader controlled by the colors alpha?
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markashburner
- Posts: 8
- Joined: Thu Mar 08, 2018 3:51 pm
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: Creating a Fade Shader controlled by the colors alpha?
It's definitely possible, but if you want to mimic any of Unity's shaders I recommend looking into its built-in shaders in order to examine how they are set up, as it will likely require a specific arrangement of nodes, property names and parameters.

The example I'm providing below is not based on the built-in shader, however, it should provide the requested functionality:



The example I'm providing below is not based on the built-in shader, however, it should provide the requested functionality:


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