Hi, is there a simple way to make use of unity's particles vertex streams in amplify SE ?
I'm trying to use the particle life as a parameter in the shader but I'm having no success at all
Thanks!
Particle Vertex Streams
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Particle Vertex Streams
Hello,Bonfi96 wrote:Hi, is there a simple way to make use of unity's particles vertex streams in amplify SE ?
I'm trying to use the particle life as a parameter in the shader but I'm having no success at all
Thanks!
You access it with the Texture Coordinate or Vertex TextCoord node.
What have you built so far, and do you see any warnings or errors in your particle system inspector?
Thanks!
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Re: Particle Vertex Streams
Thanks a lot, both solutions work, though I remember trying with Texture Coordinates W channel and it wasn't working.
I believe it was me not working properly at 3 am
I believe it was me not working properly at 3 am
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Particle Vertex Streams
Happy to know you worked it outBonfi96 wrote:Thanks a lot, both solutions work, though I remember trying with Texture Coordinates W channel and it wasn't working.
I believe it was me not working properly at 3 am
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Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!