Cloud material

Node-based Shader Editor

Cloud material

Postby strandedmoose » Fri Aug 03, 2018 1:31 am

Hey guys- I've been attempting to make a cloud shader in Amplify, but can't seem to figure out how to get the edges to have fade and texture like this: https://imgur.com/r/Unity3D/ZVmDzWI

I looked for tutorials but couldn't find anything. Anyone have any recommendations what nodes to use to achieve this? I am a total newbie to Amplify and shaders in general
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Re: Cloud material

Postby Amplify_Borba » Fri Aug 03, 2018 10:36 am

Hello, thank you for getting in touch and for your support!

It's possible to perform volumetric rendering using ASE, however, this is a quite complex endeavor and requires advanced shader knowledge. Fortunately, one member of the community shared a sample of his node setup, which you can examine in this tweet.

Another useful link that provides some further insight on how to customize this effect can be seen here.

I would also recommend that you take a look at our Beginner Tutorial Series on Youtube, as it provides alot of useful information that will undoubtedly make learning shaders as easy as it gets!

Hope this information helps!
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