mikaelwallin wrote:In this new version when I save the scene it displays a progressbar, checking something. Is it possible for you to use the async progressbar instead? Like the lightmap- and occulsion baking.
Definitely. All these update/build processes are going to be moved into background.
I couldn't find any async progressbar on the scripting API. Could you point me to it?
mikaelwallin wrote:Thank you for an awesome product and support.
Cheers!
My bad. It is not available to Editor programmers. The class "AsyncProgressBar" is marked internal which makes us unable to use it.
And use either a seperate thread/task if possible, or coroutines.
Right on. This will do nicely as a base reference. I'm gonna have to leave this for later, however. We're definitely planning to make the entire build process async and eventually progressive even.