Inline border gradient on mesh edges

Node-based Shader Editor
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Cyntherius
Posts: 12
Joined: Thu Dec 14, 2017 1:00 pm

Inline border gradient on mesh edges

Post by Cyntherius »

Hello,

Im looking for a solution to create a inline border gradient shader without UVs depending on the outer mesh edes, any idea?

Thank u!
Attachments
(Photoshop example) like this. This should be the mesh. I dont want use UVs
(Photoshop example) like this. This should be the mesh. I dont want use UVs
inlineborder.jpg (16.33 KiB) Viewed 2241 times
dink
Posts: 11
Joined: Sun Jul 30, 2017 11:38 pm

Re: Inline border gradient on mesh edges

Post by dink »

I'm actually looking for the same thing, except I want it to create that border gradient effect around the UV islands.

But I also would need the effect your describing here, as I looked into it with Amplify in the past. I didn't dig deep but I never found a solution when I looked.

Subscribing to this thread. I'd like to see a solution for this, as well.
Amplify_RnD_Rick
Posts: 40
Joined: Wed Mar 01, 2017 6:33 pm

Re: Inline border gradient on mesh edges

Post by Amplify_RnD_Rick »

dink wrote:I'm actually looking for the same thing, except I want it to create that border gradient effect around the UV islands.

But I also would need the effect your describing here, as I looked into it with Amplify in the past. I didn't dig deep but I never found a solution when I looked.

Subscribing to this thread. I'd like to see a solution for this, as well.
We don't think this is possible to calculate only with vertex data, without using any type of additional information but will try to investigate a bit on that and post if we find any solution.
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