Hiya, we're working on a VR product and need to use several advanced Unity rendering features such as single-pass stereo and GPU instancing. We're considering Amplify for our shader tooling. Will / does Amplify support GPU instancing?
Thanks!
Alex
Support for GPU instancing?
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Support for GPU instancing?
Hello Alex,alex_curiscope wrote:Hiya, we're working on a VR product and need to use several advanced Unity rendering features such as single-pass stereo and GPU instancing. We're considering Amplify for our shader tooling. Will / does Amplify support GPU instancing?
Thanks!
Alex
Thank you for your interest, we really appreciate it. The Amplify Shader Editor supports GPU instancing, be sure to check the included sample. Single-pass stereo should also work as expected but, depending on your Unity version, you might encounter some Grab Screen node related issues. This is a known Unity related problem, hopefully we can implement a workaround on our side soon.
Be sure to let us know if you have any followup questions, we would be happy to elaborate.
Thanks!
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Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!