[Solved] Graphic artifacts on camera movement

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[Solved] Graphic artifacts on camera movement

Postby Alexey » Tue May 23, 2017 3:15 pm

I have globe with big displacement map. There is graphic artifacts like holes on the edges of screen when camera moves around the globe.

What am I doing wrong?
Attachments
Globe.png
Globe.png (236.88 KiB) Viewed 4817 times
Last edited by Alexey on Wed May 31, 2017 8:18 am, edited 1 time in total.
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Re: Graphic artifacts on camera movement

Postby Ricardo Teixeira » Tue May 23, 2017 4:03 pm

Alexey wrote:I have globe with big displacement map. There is graphic artifacts like holes on the edges of screen when camera moves around the globe.
What am I doing wrong?


Hello,

Thank you for evaluating Amplify Texture 2, we would be happy to help you solve any issues that you might be experiencing. Please provide additional information regarding your material and textures used; a sample project would also be very helpful.

A common problem with displacement maps is the lack of padding, how large are your textures and how many padding pixels are you using?

Thanks!
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Re: Graphic artifacts on camera movement

Postby Alexey » Wed May 24, 2017 3:37 pm

A common problem with displacement maps is the lack of padding (link), how large are your textures and how many padding pixels are you using?


Thank you, Ricardo! I checked your link. But I haven't seams in texture change places. I have holes on the screen edges They appear when camera moves. It differs from my problem. Now I am trying to collect minimal project to reproduce that and send you.

How can I send you the project to reproduce?
Do you have more suggestions for my problem?
Alexey
 
Posts: 10
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Re: Graphic artifacts on camera movement

Postby Ricardo Teixeira » Wed May 24, 2017 4:14 pm

Alexey wrote:
A common problem with displacement maps is the lack of padding (link), how large are your textures and how many padding pixels are you using?


Thank you, Ricardo! I checked your link. But I haven't seams in texture change places. I have holes on the screen edges They appear when camera moves. It differs from my problem. Now I am trying to collect minimal project to reproduce that and send you.

How can I send you the project to reproduce?
Do you have more suggestions for my problem?


Hello,

How can I send you the project to reproduce?


Use WeTransfer, you can email the download link to [email protected]

Do you have more suggestions for my problem?


Unfortunately, not without additional information. Can you provide additional details regarding your material and textures used? A few screenshots could also help.

Thanks!
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Re: Graphic artifacts on camera movement

Postby Ricardo Teixeira » Thu May 25, 2017 10:49 am

The problem as been correct, the issue was present when using the Legacy Tessellation shader. For any other users with similar issues, be sure to use the attached corrected shader.

Thanks!
Attachments
BumpedSpecularDisplacement.zip
Corrected Tessellation shader
(1.4 KiB) Downloaded 669 times
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Re: Graphic artifacts on camera movement

Postby Alexey » Thu May 25, 2017 2:30 pm

Thank you very much!
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Re: Graphic artifacts on camera movement

Postby Ricardo Teixeira » Thu May 25, 2017 2:53 pm

Alexey wrote:Thank you very much!


Happy to help!
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