Problem when cancel when building texture

Development feedback for early adopters.
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Itekube
Posts: 20
Joined: Wed Apr 09, 2014 10:55 pm

Problem when cancel when building texture

Post by Itekube »

Diogo,

It wipe all the data when you cancel the building. It only keep the data after the latest update.
Ex :
AT2 texture
Before cancel : File size 3.6 GB
After cancel : File size 363.46 MB

David
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Diogo Teixeira
Posts: 124
Joined: Sat Aug 10, 2013 12:34 am

Re: Problem when cancel when building texture

Post by Diogo Teixeira »

Itekube wrote:It wipe all the data when you cancel the building. It only keep the data after the latest update.
Ex :
AT2 texture
Before cancel : File size 3.6 GB
After cancel : File size 363.46 MB
This also used to happen in AT1's incremental builds right?

However, I agree this behaviour needs to change and we need a way to preserve the previous state. Might have to involve storing a temporary cache file. I'll see what I can do here.
Research & Development at Amplify Creations
Itekube
Posts: 20
Joined: Wed Apr 09, 2014 10:55 pm

Re: Problem when cancel when building texture

Post by Itekube »

I never canceled with AT1 as it do not crash :)
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