Double-Side Material
Double-Side Material
Hello and good day, I was trying to make a Double-Side shader without result, there's a way to achieve that?, comparing it with other tools I notice that your method it's using the surf function instead doing it with vert-frac functions, I tried modifying the code but only end with many errors, so, how could this be done within your tool?, for your time, thanks.
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Double-Side Material
Hello,Arturo SR wrote:Hello and good day, I was trying to make a Double-Side shader without result, there's a way to achieve that?, comparing it with other tools I notice that your method it's using the surf function instead doing it with vert-frac functions, I tried modifying the code but only end with many errors, so, how could this be done within your tool?, for your time, thanks.
You can make a double sided material by setting the Cull Mode to Off; you can also alternate between Back and Front Culling.

Looking forward to your feedback.
Thanks!
Sales & Customer Relations at Amplify Creations
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Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Re: Double-Side Material
Sorry to say this, but, that I already know it, what I'm talking about it's to do a shader with double-side view, which on each side shows a different texture or just a simply color, I just don't want to show the same texture each side (talking about using 'Cull Off'), I'm sorry if I do not make myself clear before, once again thanks for your time and for your quick response.
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Double-Side Material
I understand, thank you for elaborating. For something like that, you would need multi-pass support. Unfortunately, ASE currently does not provide a way to create multi-pass shaders.Arturo SR wrote:Sorry to say this, but, that I already know it, what I'm talking about it's to do a shader with double-side view, which on each side shows a different texture or just a simply color, I just don't want to show the same texture each side (talking about using 'Cull Off'), I'm sorry if I do not make myself clear before, once again thanks for your time and for your quick response.
We will let you know as soon as we have any related developments.
Thanks!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!