Search found 2 matches

by marcmantra
Wed Sep 19, 2018 11:03 am
Forum: General Discussion
Topic: Deferred Decals
Replies: 1
Views: 4547

Deferred Decals

Hi Amplify Forum!

I'm working on Unity using Amplify Shader and Deferred Decals system (Decalicious asset). My question is how to manage ASE to create our deferred decal shader? I see the shader code and it's doing its magic with gbuffer, and I don't know how to manage it...

Thanks in advance
by marcmantra
Fri Apr 20, 2018 4:25 pm
Forum: Amplify Shader Editor
Topic: Outline Bug
Replies: 8
Views: 6944

Re: Outline Bug

Hello,

I have the same problem and challenge. I'm working to try yo achieve the outline on deferred mode. Actually are there a way to achieve using nodes and no coding and/or code adaptation?

Thanks