Hi Guys,
I get the following errors (see attached) when importing AT2 v2.0.3 - Alpha 36 to Unity 5.1.1
Thanks,
Neil.
Search found 5 matches
- Wed Jul 22, 2015 2:40 am
- Forum: Amplify Texture 2 Development Group
- Topic: AT2 v2.0.3 - Alpha 36
- Replies: 20
- Views: 253
- Wed Jul 22, 2015 2:32 am
- Forum: Amplify Texture
- Topic: 3rd Party Shaders [SOLVED]
- Replies: 7
- Views: 58855
Re: 3rd Party Shaders [SOLVED]
Hi Guys,
Any chance of UBER shader support please?
https://www.assetstore.unity3d.com/en/#!/content/39959
Thanks,
Neil.
Any chance of UBER shader support please?
https://www.assetstore.unity3d.com/en/#!/content/39959
Thanks,
Neil.
- Fri Mar 06, 2015 11:08 am
- Forum: General Discussion
- Topic: AT2 and Alloy 3
- Replies: 2
- Views: 3455
Re: AT2 and Alloy 3
Thanks Ricardo, I sent you an email.
- Thu Mar 05, 2015 12:14 pm
- Forum: General Discussion
- Topic: AT2 and Alloy 3
- Replies: 2
- Views: 3455
AT2 and Alloy 3
Hey Guys,
Just wondering if AT2 has been updated yet for Alloy 3 (Unity 5).
EDIT: also Alloy 3 using Substances. I know they need to be baked, but just wanted to check.
Thanks,
Neil.
Just wondering if AT2 has been updated yet for Alloy 3 (Unity 5).
EDIT: also Alloy 3 using Substances. I know they need to be baked, but just wanted to check.
Thanks,
Neil.
- Thu Feb 13, 2014 11:06 pm
- Forum: General Discussion
- Topic: Lightmap Virtualization? [SOON]
- Replies: 2
- Views: 4184
Re: Lightmap Virtualization?
Can lightmaps be virtualized? I'd like to have a highly detailed, largely unique environment(diff/norm/spec), also using high resolution lightmaps.
Hi Ryan,
That's the plan. We plan to roll out this feature to Pre-Order customers later in February.
Additionally, we also want to support ...
Hi Ryan,
That's the plan. We plan to roll out this feature to Pre-Order customers later in February.
Additionally, we also want to support ...