Search found 7 matches

by Devil_Inside
Mon Feb 10, 2014 10:11 am
Forum: Amplify Color
Topic: lut-volume.png folder structure [SOLVED]
Replies: 2
Views: 3028

Re: lut-volume.png folder structure [SOLVED]

Oh, I just found out "Gizmos" is a reserved special folder name.
Makes sense now...
by Devil_Inside
Sun Feb 09, 2014 6:26 pm
Forum: Amplify Color
Topic: Send to Photoshop with Apply Effect [SOLVED]
Replies: 2
Views: 2876

Re: Send to Photoshop with Apply Effect

Thanks for a quick fix!
I'm not in a rush, so I can wait for the asset-store release.
I'll send in the invoice number though.
Thanks!
by Devil_Inside
Sun Feb 09, 2014 6:12 pm
Forum: Amplify Color
Topic: lut-volume.png folder structure [SOLVED]
Replies: 2
Views: 3028

lut-volume.png folder structure [SOLVED]

A little nit-picky, but for some reason when importing the Amplify Color asset from the asset store, the lut-volume.png is placed inside the "Gizmos" folder which is in the "Assets" root rather than the "AmplifyColor" folder. IMHO it would be better if it's placed inside the "AmplifyColor" folder ...
by Devil_Inside
Sun Feb 09, 2014 5:54 pm
Forum: Amplify Color
Topic: Not working on mobile [SOLVED]
Replies: 5
Views: 5405

Re: Not working on mobile

Ok, it works now!!
It seems that Unity didn't properly update the Amplify Color asset when I imported it on top of the old trial version.
I deleted the Amplify Color folder and reimported the asset from the asset store and it started working!

It's also so fast now! My game was unplayable with the ...
by Devil_Inside
Sun Feb 09, 2014 4:00 pm
Forum: Amplify Color
Topic: Not working on mobile [SOLVED]
Replies: 5
Views: 5405

Re: Not working on mobile

I've tested this on a non-tegra3 device and still have the problem.
Also, I've created a completely new blank project, added Amplify Color and it seems to work fine. So it definitely has something to do with my project.
I've removed everything from the project except a blank scene and Amplify Color ...
by Devil_Inside
Sun Feb 09, 2014 3:29 pm
Forum: Amplify Color
Topic: Send to Photoshop with Apply Effect [SOLVED]
Replies: 2
Views: 2876

Send to Photoshop with Apply Effect [SOLVED]

In the LUT Editor window there is the Apply Effect checkbox.
As far as I understand, it controls whether the screenshot that is being sent to Photoshop has the current LUT effect applied.
But what I'm seeing is that regardless if the checkbox is checked or not, the screenshot sent to Photoshop has ...
by Devil_Inside
Sun Feb 09, 2014 1:30 pm
Forum: Amplify Color
Topic: Not working on mobile [SOLVED]
Replies: 5
Views: 5405

Not working on mobile [SOLVED]

Hey!
I've bought Amplify Color at the recent AssetStore sale.
It works fine in the editor, sends and reads screenshots from Photoshop, applies color grading just fine when you test it in the editor. But as I build and deploy on mobile(Android) there seems to be no effect. The FPS is lower, so some ...