Search found 4 matches
- Fri Feb 17, 2017 10:45 pm
- Forum: Amplify Shader Editor
- Topic: Double-Side Material
- Replies: 3
- Views: 9883
Re: Double-Side Material
Sorry to say this, but, that I already know it, what I'm talking about it's to do a shader with double-side view, which on each side shows a different texture or just a simply color, I just don't want to show the same texture each side (talking about using 'Cull Off'), I'm sorry if I do not make ...
- Fri Feb 17, 2017 5:12 pm
- Forum: Amplify Shader Editor
- Topic: Double-Side Material
- Replies: 3
- Views: 9883
Double-Side Material
Hello and good day, I was trying to make a Double-Side shader without result, there's a way to achieve that?, comparing it with other tools I notice that your method it's using the surf function instead doing it with vert-frac functions, I tried modifying the code but only end with many errors, so ...
- Wed Feb 08, 2017 6:22 pm
- Forum: General Discussion
- Topic: Add Custom "Tags". . .
- Replies: 1
- Views: 2504
Add Custom "Tags". . .
Hello and good day, following a shader tutorial, it request to put some "Custom Tags" inside the code (I was trying to make it with nodes), but the only way to do that it's after compiling it, open it with the standard editor (VS or Mono) and add the custom tag, there's a possibility to do that ...
- Mon Jan 30, 2017 7:10 pm
- Forum: General Discussion
- Topic: Property Name/Variable Name. . .
- Replies: 1
- Views: 2514
Property Name/Variable Name. . .
Hello and good day, I bought you tool (ASE) and notice that you use the same method that others use: _MyName ("My Name"), could be possible to set the property name differently from the inspector name?, I comment this based on the ui visual concept (property name - inspector name, e.g.: _MaintTex ...