For the moment, we are only trying to handle texture tiles (256x256 pixels squares) along with heightmap tiles (which would cover NxN texture tiles, N can be adjusted).
Depending on the camera position and angle, we would display only the tiles which are exposed directly to the view (kind of oval ...
Search found 2 matches
- Mon Jan 25, 2016 10:40 am
- Forum: Amplify Texture
- Topic: GIS application
- Replies: 3
- Views: 22007
- Fri Jan 22, 2016 12:27 pm
- Forum: Amplify Texture
- Topic: GIS application
- Replies: 3
- Views: 22007
GIS application
Hello,
I have some quick technical question regarding your texture streaming product : is there a way we could use its capabilities in a geographical context ?
Our application displays maps (just like Google Maps) which comme from dynamically loaded tiles from a remote server.
The tiles are small ...
I have some quick technical question regarding your texture streaming product : is there a way we could use its capabilities in a geographical context ?
Our application displays maps (just like Google Maps) which comme from dynamically loaded tiles from a remote server.
The tiles are small ...