Search found 2 matches

by kimsama
Thu Jul 16, 2015 3:37 am
Forum: Amplify Motion
Topic: not to work with shader model 3.0
Replies: 3
Views: 24709

Re: not to work with shader model 3.0

Thank you for your proceedings.

Attached more details.

Compiled 'MotionBlur.shader' file with OpenGLES30 setting and got the following errors:

Shader error in 'Hidden/Amplify Motion/MotionBlur': Program 'frag_mobile', error X8000: D3D11 Internal Compiler Error: Invalid Bytecode: Incompatible min ...
by kimsama
Fri Jul 10, 2015 7:49 am
Forum: Amplify Motion
Topic: not to work with shader model 3.0
Replies: 3
Views: 24709

not to work with shader model 3.0

I've been tried Amplify Motion trial version with shader model 3.0 on Android but it does not work.

Used Amplify Motion is trial version downloaded from this site and Unity is 5.1.

Is that a known issue?


Thanks,

-Kim