
Search found 5 matches
- Sat Feb 09, 2019 5:22 pm
- Forum: General Discussion
- Topic: Avoid visual texture tiling repetition
- Replies: 3
- Views: 49588
Re: Avoid visual texture tiling repetition
Many thanks @naitoookami! Works very well!! 

- Sat Feb 02, 2019 12:24 pm
- Forum: General Discussion
- Topic: Avoid visual texture tiling repetition
- Replies: 3
- Views: 49588
Avoid visual texture tiling repetition
Hi all,
I'm trying to achieve what was explained here:
http://www.iquilezles.org/www/articles/ ... tition.htm
would you have some ideas?
I'm trying to achieve what was explained here:
http://www.iquilezles.org/www/articles/ ... tition.htm
would you have some ideas?
- Tue Jan 15, 2019 10:19 am
- Forum: Amplify Shader Editor
- Topic: Shaders reuse
- Replies: 5
- Views: 3218
Re: Shaders reuse
Thank you for the support. Very kind.
- Mon Jan 14, 2019 5:00 pm
- Forum: Amplify Shader Editor
- Topic: Shaders reuse
- Replies: 5
- Views: 3218
Re: Shaders reuse
Hi, thank you for the answer. I think I'll buy it on asset store. Do you plan to continue the support and the development also after Unity shader graph will be released? Could be possible receive a discount coupon? Thanks
- Sun Jan 13, 2019 7:25 pm
- Forum: Amplify Shader Editor
- Topic: Shaders reuse
- Replies: 5
- Views: 3218
Shaders reuse
Hi, I would like to know if once created a shader, it can also be used in a project that has not ASE imported. practically if a "normal" Unity shader file is created. Thank you