Multi-Tile UV Bake Tool for 3ds Max (9 and up)
Posted: Mon Sep 01, 2014 4:16 pm
Hello everyone, I hope that you are all having a great time with the latest AT2 release.
I have something a bit different to share with you today. I have been working on a Tool that allows for Multi-Tile UV bakes in 3ds Max and, although still in development and a bit experimental, I believe it is ready to be used without serious issues.
The Tool is free for all Amplify Texture 2 users(Included in the AT2 Unity Package), feel free to use it in your projects without any limitations. I only ask that you do not redistribute it online; at the moment the Tool is not an official Amplify Creations product.
I would also like to take this opportunity to let you all know that we updated our AT2 page, we added a temporary Manual and we will release new Tutorials soon.
Be sure to report any issues to [email protected]
Temporary Manual Page
Multi-Tile UV Bake Tool Download

I have something a bit different to share with you today. I have been working on a Tool that allows for Multi-Tile UV bakes in 3ds Max and, although still in development and a bit experimental, I believe it is ready to be used without serious issues.
The Tool is free for all Amplify Texture 2 users(Included in the AT2 Unity Package), feel free to use it in your projects without any limitations. I only ask that you do not redistribute it online; at the moment the Tool is not an official Amplify Creations product.
I would also like to take this opportunity to let you all know that we updated our AT2 page, we added a temporary Manual and we will release new Tutorials soon.
- Multi-Tile Bake Overview:
• Supports all rendering engines, vanilla and external, Vray, Brazil etc.
• Any image format, including Exr and HDR.
• Perfect for games, architectural previsualization and other simulations.
• Fully supports MARI UDIM, Zbrush and Mudbox Tile export.
• Takes all bake information directly from pre-set Render To Texture settings, all Map Types supported.
• Automatically scans for available tiles, bakes and names collections accordingly to tile type and UV position.
• Multi-Object automated batch bake.
• Includes several override options, such as collection texture and padding size, UV bake channel, folder scheme etc.
• Experimental tools for Post-Bake UV transfer, auto-tile generation (automatic Flatten and Pack) and texel density override.
• Network Rendering Coming Soon.
Be sure to report any issues to [email protected]
Temporary Manual Page
Multi-Tile UV Bake Tool Download
