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Multi-Tile UV Bake Tool for 3ds Max (9 and up)

Posted: Mon Sep 01, 2014 4:16 pm
by Ricardo Teixeira
Hello everyone, I hope that you are all having a great time with the latest AT2 release.

I have something a bit different to share with you today. I have been working on a Tool that allows for Multi-Tile UV bakes in 3ds Max and, although still in development and a bit experimental, I believe it is ready to be used without serious issues.

The Tool is free for all Amplify Texture 2 users(Included in the AT2 Unity Package), feel free to use it in your projects without any limitations. I only ask that you do not redistribute it online; at the moment the Tool is not an official Amplify Creations product.

I would also like to take this opportunity to let you all know that we updated our AT2 page, we added a temporary Manual and we will release new Tutorials soon.
  • Multi-Tile Bake Overview:

    • Supports all rendering engines, vanilla and external, Vray, Brazil etc.
    • Any image format, including Exr and HDR.
    • Perfect for games, architectural previsualization and other simulations.
    • Fully supports MARI UDIM, Zbrush and Mudbox Tile export.
    • Takes all bake information directly from pre-set Render To Texture settings, all Map Types supported.
    • Automatically scans for available tiles, bakes and names collections accordingly to tile type and UV position.
    • Multi-Object automated batch bake.
    • Includes several override options, such as collection texture and padding size, UV bake channel, folder scheme etc.
    • Experimental tools for Post-Bake UV transfer, auto-tile generation (automatic Flatten and Pack) and texel density override.
    • Network Rendering Coming Soon.
In-Depth Tutorial & Tool Overview: Tutorials Page

Be sure to report any issues to [email protected]

Temporary Manual Page

Multi-Tile UV Bake Tool Download

Image

Re: Multi-Tile UV Bake Tool for 3ds Max (9 and up)

Posted: Sun Oct 05, 2014 8:39 am
by cochtl
Ha, nice! I was literally going to ask if there was some sort of software or plugin that you guys might of known of that could do just this very same thing lol. Awesome!

Re: Multi-Tile UV Bake Tool for 3ds Max (9 and up)

Posted: Sun Oct 05, 2014 4:57 pm
by Ricardo Teixeira
Awesome, let us know how it works out. It's still in early development but it will save you a considerable amount of time with most baking jobs.

Re: Multi-Tile UV Bake Tool for 3ds Max (9 and up)

Posted: Thu Jan 15, 2015 11:02 pm
by Ricardo Teixeira
Hello everyone.

The tool is now included in the Amplify Texture 2 package.

We also added an In-Depth Tutorial to the product page.

Tutorial & Tool overview