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Cross section shader
Posted: Mon Mar 12, 2018 5:09 pm
by samueljonasson
Has anyone experimented with creating a cross section shader with Amplify?
Something similar to
https://assetstore.unity.com/packages/v ... tion-93478
In the WebGL demo @
https://virtualplayground.d2.pl/crossSection/ there is a "Boxed capped" example that I am specifically interested in.
Re: Cross section shader
Posted: Mon Mar 12, 2018 6:58 pm
by Amplify_Borba
Hello Samuel, thank you for getting in touch!
Even though we have no sample for this effect at this time, our developer provided a sample on the ASE thread in the Unity forums, you can access it via the link below:
https://forum.unity.com/threads/best-to ... st-3280573
This effect needs a very specific mesh to work correctly, which I believe is based on the implementation done by this free asset:
https://assetstore.unity.com/packages/v ... tion-66300
Please let me know if this helps, thanks!
Re: Cross section shader
Posted: Tue Mar 13, 2018 9:47 am
by samueljonasson
Thank you
I will check this out.
Re: Cross section shader
Posted: Tue Mar 13, 2018 10:23 am
by Amplify_Borba
No problem, don't hesitate to let us know if you have any further questions, thanks!