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Problem when cancel when building texture

Posted: Mon Apr 14, 2014 9:50 am
by Itekube
Diogo,

It wipe all the data when you cancel the building. It only keep the data after the latest update.
Ex :
AT2 texture
Before cancel : File size 3.6 GB
After cancel : File size 363.46 MB

David

Re: Problem when cancel when building texture

Posted: Mon Apr 14, 2014 1:32 pm
by Diogo Teixeira
Itekube wrote:It wipe all the data when you cancel the building. It only keep the data after the latest update.
Ex :
AT2 texture
Before cancel : File size 3.6 GB
After cancel : File size 363.46 MB
This also used to happen in AT1's incremental builds right?

However, I agree this behaviour needs to change and we need a way to preserve the previous state. Might have to involve storing a temporary cache file. I'll see what I can do here.

Re: Problem when cancel when building texture

Posted: Mon Apr 14, 2014 5:12 pm
by Itekube
I never canceled with AT1 as it do not crash :)