Can't seem to initially set up AT2
Posted: Mon Apr 14, 2014 2:25 am
Hi Amplify
I'm super keen to test out AT2 (particularly on mobile), however I'm having trouble setting up the scene as per the readme file.
Everything is fine until step 5. When I change an existing material to an Amplify texture (or use the pre-built Create - Virtual Material option), there is no 'loading' process like there was with AT1 and the material simply looks black in the editor.
Then when I hit 'play', it gives one error and one warning.
Error:
[AmplifyTexture] Missing page file. Should be at: E:/Unity/AmplifyTexture2Mobile/Library/AmplifyCache/
UnityEngine.Debug:LogError(Object)
AmplifyTexture.ErrorHandler:ErrorShutdown(Exception, Boolean)
AmplifyTextureManager:InternalStart()
AmplifyTextureManager:OnEnable()
Warning:
[AmplifyTexture] The AmplifyTextureManager was disabled, re-enabling it will please re-enable it once any issues are resolved.
UnityEngine.Debug:LogWarning(Object)
AmplifyTexture.ErrorHandler:ErrorShutdown(Exception, Boolean)
AmplifyTextureManager:InternalStart()
AmplifyTextureManager:OnEnable()
Can you advise what might be causing this error? It's like it can't find the page file so it can't create the virtual texture or something?
I should note that the folder it's looking for does exist and has things in it - i've attached an image showing the contents.
Thanks
Michael
I'm super keen to test out AT2 (particularly on mobile), however I'm having trouble setting up the scene as per the readme file.
Everything is fine until step 5. When I change an existing material to an Amplify texture (or use the pre-built Create - Virtual Material option), there is no 'loading' process like there was with AT1 and the material simply looks black in the editor.
Then when I hit 'play', it gives one error and one warning.
Error:
[AmplifyTexture] Missing page file. Should be at: E:/Unity/AmplifyTexture2Mobile/Library/AmplifyCache/
UnityEngine.Debug:LogError(Object)
AmplifyTexture.ErrorHandler:ErrorShutdown(Exception, Boolean)
AmplifyTextureManager:InternalStart()
AmplifyTextureManager:OnEnable()
Warning:
[AmplifyTexture] The AmplifyTextureManager was disabled, re-enabling it will please re-enable it once any issues are resolved.
UnityEngine.Debug:LogWarning(Object)
AmplifyTexture.ErrorHandler:ErrorShutdown(Exception, Boolean)
AmplifyTextureManager:InternalStart()
AmplifyTextureManager:OnEnable()
Can you advise what might be causing this error? It's like it can't find the page file so it can't create the virtual texture or something?
I should note that the folder it's looking for does exist and has things in it - i've attached an image showing the contents.
Thanks
Michael