Unity 5.4, Alloy 3.4.1 Support
Posted: Fri Jul 29, 2016 1:45 pm
Now that Unity 5.4 is out, is it possible to get an update? I have been taking advantage of the nice graphical boosts since the early betas.
I seem to have gotten things to work for the most part, but things are failing in build for me, I'm also having some texture problems. It seems the biggest fix is to move some code out of the constructors called in InternalEditor.cs to OnEnable.
Also is it possible to get an update of Alloy integration to 3.4.1, which works with Unity 5.4 and is a huge update. I have been manually editing the shaders to support this, but I'm not a shader programmer and I believe I'm not doing it perfectly. I've gotten things to work well for the most part in the editor, it is just the builds I am having issue with the fixes I implemented.
Thanks!
I seem to have gotten things to work for the most part, but things are failing in build for me, I'm also having some texture problems. It seems the biggest fix is to move some code out of the constructors called in InternalEditor.cs to OnEnable.
Also is it possible to get an update of Alloy integration to 3.4.1, which works with Unity 5.4 and is a huge update. I have been manually editing the shaders to support this, but I'm not a shader programmer and I believe I'm not doing it perfectly. I've gotten things to work well for the most part in the editor, it is just the builds I am having issue with the fixes I implemented.
Thanks!