3 Texture Height Blend

Node-based Shader Editor
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Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: 3 Texture Height Blend

Post by Amplify_Borba »

Hello!

The example we've provided can be considered as the general way to do it, but I'm sure you can adapt it to your own requirements.

Have you had any sort of issues following the other references?
As far as I can tell, I believe that you should be able to replicate them with ASE.
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