Re: AT2 v2.0.2 - Development Build 2
Posted: Thu May 29, 2014 10:19 am
Yeah, this hyper frequent updating thing is driving me batty, think I'd like to see some editable options on frequency.
It's definitely the auto-save. If you have a lot of assets it can take a while. I'll speed it up before the next release.DonGray wrote:I am running into something new here, though, AT seems to be very aggressive in it's updating.
I may be working in the scene or the editor and it will update often though I haven't really done anything other than click an area or object. Guess at least I know it's working.
Might very well have to do with the Unity auto-save utility I installed.
Should be pretty large if you had a long Unity session. Would you mind uploading it to WeTransfer? Or DropBox, whatever works.DonGray wrote:the whole log is almost 4000 pages, is that normal? I created a PDF (5mb) is you want to see it.
Hi Don,DonGray wrote:Unfortunately, this is the kind of thing that happens here.
Even though I manually raise the resolution it changes nothing in the scene.
AT sets all converted textures to 64.
I Restored all textures to Unity textures, but still get super low res textures.
Reimporting them does not help.