Torben wrote:Hi Ricardo, thank you for the very rapid response! I really appreciate that.
I tried the trial, but it didn't work with the 360 degree renders in "VR Panorama Pro".
Only a single frame got the motion blur. And it wasn't even the first frame. But somthing tells me it probably could work? The asset outputs video in a 360 degree mapping using what I thinkis stitched render-to-textures.
Your asset seems to work nicely with the "VR Panorama render" regular 2D render.
Any ideas on how/if it could work, or if the issue is more related to "that other asset"?
Thanks
Hello Torben,
No problem, happy to help. That's unfortunate, sadly, there isn't much that we can currently do on our side to debug the issue. We do plan to add support for panorama rendering on a couple of our products, we will definitely try it out with Amplify Motion when the time comes. It might be a couple of months away, I recommend contacting the VR Panorama developer.
Thanks!