Hi,
I'm trying to get Amplify Motion to work on my FPS game and it seems to not work.
I've attached the AM component to the main camera.
I receive 3 warnings:
CommandBuffer: temporary render texture _MainTex not found while executing AmplifyMotion.Render (SetRenderTarget)
CommandBuffer: temporary render texture _MainTex not found while executing AmplifyMotion.Render (Blit source)
CommandBuffer: temporary render texture _MainTex not found while executing AmplifyMotion.Render (Blit destination)
Besides that, no other post-processor effects added. Using fairly moderns Windows 7 64-bit, Unity 5.1.0f3.