Problem with custom HDRP skybox shader
Problem with custom HDRP skybox shader
Hi, I'm following this tutorial https://github.com/Unity-Technologies/S ... y-Renderer to render my skybox in HDRP Volume. However the result is not good, it looks like that the camera fails to clean the buffer. Where am I doing wrong? Is that possible to make a custom HDRP skybox with ASE now? 
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- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Problem with custom HDRP skybox shader
Hello there,zhuchun wrote:Hi, I'm following this tutorial https://github.com/Unity-Technologies/S ... y-Renderer to render my skybox in HDRP Volume. However the result is not good, it looks like that the camera fails to clean the buffer. Where am I doing wrong? Is that possible to make a custom HDRP skybox with ASE now?
I'm not 100% familiar with the requirements but it seems to need an additional SubShader, which you should be able to add using our Template system. (Example)
I'll pass your question onto the ASE devs and see if there's something we can do on our side.
Thanks!
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