Hello, I just updated to 1.6.0 and I am getting a compile error on the PrimitiveIDVariableNode around line 23 - Cannot implicitly convert int to string. I see that it is in an OSX section and yep, I am on OSX.
Regards,
Graham T
GT3D
1.6.0
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: 1.6.0
Hello,MudPuppet wrote:Hello, I just updated to 1.6.0 and I am getting a compile error on the PrimitiveIDVariableNode around line 23 - Cannot implicitly convert int to string. I see that it is in an OSX section and yep, I am on OSX.
Regards,
Graham T
GT3D
Apologies for the inconvenience, what's your current Unity version?
Is the problem also present in a new empty project?
Thanks!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: 1.6.0
Hello,MudPuppet wrote:Hello Ricardo,
The problem persists with a new vanilla project and fresh asset download. I am on OSX 10.13.6 and Unity3d 2018.2.14.
If there is any other info I can provide just let me know.
Regards,
Graham T
GT3D
The problem was caused by a specific windows-only node, be sure to update ASE in order to resolve the issue.
Apologies for the inconvenience.
Thanks!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!