Hi there ! I'm trying to make a shader that will rotate the vertex around an axis. Using the built-in node "Rotate About Axis" seems to work except that I have a weird scale applied to the vertex. When setting the rotation to 0, my object is scaled twice, and putting a value of 180 degres (converted to radian first) the object is too small to be visible.
Any idea? I will try to create my own rotation matrix by using the Custom code node, see if I get better results.
Here's the result in video: https://streamable.com/9gtl6
and the shader is attached with the post.
Thanks !