Hi!
I recently bought Amplify Shader Editor after much deliberation and the tool just looks so powerful. I am building a top down RPG with 2D sprites in 3D space, so I can leverage on real 3D shadows and dynamic lighting. It's similar to Dungeon of the Endless in terms of how the sprites are set up.
I was looking at all the sample effects in the asset, like burn and animated fire. I really want to use these effects when using a sprite renderer as this has been my workflow thus far. I don't really want to use Mesh Renderer's as I'm not as familiar with them.
When I try to apply the sample shader to the sprite renderer I get a warning saying "Material does not have a _MainTex texture property. It is required for sprite renderer". How do I use the sample effects with sprite renderers? What do I have to do?
Thank you!