Hi guys, I am currently noticing there is a weird stretch or unexpected textures showing up when I try to resize to the texture using tiling. Can anyone give me an idea about whats going on, or how I should do it properly?
Thanks!
chli9541 wrote:Since the images arent showing up... these are the links to the images.
https://image.ibb.co/dePFn9/settings.png
https://image.ibb.co/gtSqLU/shader.png
https://image.ibb.co/cfnMup/wrongshirt.png
chli9541 wrote:Sorry for not making it clear enough, so there are just like weird textures showing up when I try to resize a certain texture using the tiling factors.
So the problem looks like the parts I circled in red, and it gets more obvious as I zoom away from the texture(as shown on pic 1 and 2). The red jersey on the right hand side is the expected effect, which I kinda hardcoded it through resizing the texture outside Unity.
chli9541 wrote:Here is the image file that I am using as texture, should I supply the shader and the 3D model that it lies on as well?
Return to Amplify Shader Editor
Users browsing this forum: Bing [Bot] and 56 guests