Dual shader for SRP HD/LD

Node-based Shader Editor
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eXiin
Posts: 20
Joined: Sun Sep 02, 2018 4:34 pm

Dual shader for SRP HD/LD

Post by eXiin »

Our game is being developed for all consoles and PC.
issue is that the HD SRP is good for PS4, XboxOne and PC, but it's terrible for Switch.

Is there a way of having a shader that can automatically change from SRP HD and LD depending on platform?
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Ricardo Teixeira
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Re: Dual shader for SRP HD/LD

Post by Ricardo Teixeira »

eXiin wrote:Our game is being developed for all consoles and PC.
issue is that the HD SRP is good for PS4, XboxOne and PC, but it's terrible for Switch.
Is there a way of having a shader that can automatically change from SRP HD and LD depending on platform?
Hello,

I'm afraid this is beyond the scope of our editor as you'll need to change a couple of parameters in your actual project.

Although you can specify Fallback shaders in our editor, I don't believe that switching between SRP's is currently advised.

Thanks!
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eXiin
Posts: 20
Joined: Sun Sep 02, 2018 4:34 pm

Re: Dual shader for SRP HD/LD

Post by eXiin »

thanks
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Ricardo Teixeira
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Re: Dual shader for SRP HD/LD

Post by Ricardo Teixeira »

eXiin wrote:thanks
No problem!
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Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
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