Sample object bounding box to project UVs

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sethhall
Posts: 20
Joined: Mon Jun 25, 2018 11:09 pm

Sample object bounding box to project UVs

Post by sethhall »

Is it possible to query the local bounding box of the object to use as a sampler for UVs?

Here is an example of someone doing this technique in Unreal.
https://answers.unrealengine.com/questi ... d-uvw.html
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Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: Sample object bounding box to project UVs

Post by Amplify_Borba »

Hey there Seth! Unfortunately, the only way you can access that type of information is to send it to the shader via scripting.

Please let me know if you have any further questions, apologies for the inconvenience.
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