Hello, Amplify Creations
I packed the three textures that I needed into one and there was this problem:
R = R+G, G = G and B = G = B. Why?:)
Texture Sample - problem with separate channels
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: Texture Sample - problem with separate channels
Hello, thank you for getting in touch and for your support!
Could you please share your texture with us, so that we may help you debug this issue?
If you prefer to share it privately, feel free to do so via [email protected], thanks!
Could you please share your texture with us, so that we may help you debug this issue?
If you prefer to share it privately, feel free to do so via [email protected], thanks!
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Re: Texture Sample - problem with separate channels
Thanks for your support
I decided not to change the texture, just in case, and leave it in tga, so I could not attach it here
https://drive.google.com/open?id=1lo-rS ... p9-iS-NJkz
I decided not to change the texture, just in case, and leave it in tga, so I could not attach it here
https://drive.google.com/open?id=1lo-rS ... p9-iS-NJkz
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: Texture Sample - problem with separate channels
Everything seems to be fine with the texture, could you send a screenshot of your Texture Sample's node properties and the Texture's Parameters?


Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Re: Texture Sample - problem with separate channels
Basic parameters, did not change anything
Maybe it's all because I'm using Linux? lol
Maybe it's all because I'm using Linux? lol
Re: Texture Sample - problem with separate channels
Sorry
I found It! ^_^
Compression "None" solved my problem but still it's very strange
I found It! ^_^
Compression "None" solved my problem but still it's very strange
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: Texture Sample - problem with separate channels
Thank you for sharing additional details and for letting us know that you've sorted it out!
It's strange that we've used the same Texture Settings and it still behaved differently on our side, so the issue might somehow be Unity or Project related.
Either way, please don't hesitate to let us know if you come across any other issues!
It's strange that we've used the same Texture Settings and it still behaved differently on our side, so the issue might somehow be Unity or Project related.
Either way, please don't hesitate to let us know if you come across any other issues!
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!